These numerous achievements are quite easy to get, but they are very time consuming as you have to play almost the whole game six times with different companions on your party. Harrison kill herself by asking the General to take her back with him. The bond is broken - A villain escapes her punishment. Maintain the status quo - Nobody has to die tonight. Seafood - Calamari for a year! Kill the General with Eli. Wait until (or, turn you system date to) the 11th day of September – and go visit the special location on Staten Island. For this one you obviously have to visit Bronx first and have Logan in your party. Then you are able to unlock the basement door with both the code (thanks to Eli) and the key (from the ghost).Īlley Bestower - Disperse the Staten Island ghost. For this one you have to visit Bronx first and take Eli and Logan with you to Staten Island. Re-door-dancy - Needlessly unlock the same door in two different ways. In difference from Bronx, you have a choice here: better save while on boat! To get all the achievements you have to play it at least twice, chosing first Bronx and then Staten Island as your first destination, and having 'Eli + Logan' and 'Mandana + either Logan or Eli' in your party. One of the two places you visit after East Village - you recruit Vicky here. Then use your companions one by one on all the obstacles - and you will come alone to the meeting with your ‘other self’. In fact, you can either kill everyone in all the chapters - or kill no one (except the ligamental in the prologue - it seems that you can't refuse its help at the end so you have to kill it) but just do not summon them at the final mission. Solo Confrontation - Reach the final confrontation alone. Note that the end choice of the Brooklyn mission does not have any impact on the last chapter of the game. This achievements relates to the final chapter of course, but you have to spare all the creatures in previous missions including the prologue, so better plan it beforehands! See the corresponding achievements for saving the ligamental, Jordan, Galene, General, Dragon and Fae - and use their powers to help you when needed. The achievement will pop up with the end credits.įull Party - Reach the final end with your full crew in tow. That means it would be better to get this achievement while not having the fire mage in your party - just never talk to your friends then. While on missions, do not ask your companions about what to do next! Be especially careful when talking to Eli as you have to ask him to fire-read something. No Help Needed - Never ask your friends for a hint. You should play at least one full game this way - optionally pressing the big buttons on the screens to listen to additional 'making-of' stories. Before starting a new game, go to 'Options' and turn the commentaries on. Listen to us - Leave commentary mode on for the entire game, from the opening menu to the closing credits. These are the achievements related to the whole game in general, so you have to follow specific guidelines from the very beginning in order to get them at the end of the game. The curtain rises (female) - Complete the female actor origin. The curtain rises (male) - Complete the male actor origin. Start of shift (female) - Complete the female cop origin.įirst round (male) - Complete the male bartender origin.įirst round (female) - Complete the female bartender origin. Start of shift (male) - Complete the male cop origin. If you have missed it - do not worry: that should probably work with the name-change after (spoiler!) the plot twist as well (when you will be able to rename your character). When asked to enter your name in the beginning, try writing some bad words there. Just take into account that there is a single achievement that requires your hero to be of the police origin!īut first you have to name yourself - and there is a special achievement for that as well. You can then play the game with the chosen origin (as many of the achievements require several playthroughts anyway) - or start a new game and try a different story. When starting the new game, you will be asked first about your gender and then about your occupation - one of the three prologues will follow, and the achievement will pop-up after we return from the flashback to the present-day situation. There are six origins for the main hero of the game - three stories could be played as either man or woman.
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